2024 Best marine division template hoi4 - May 5, 2019 · Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength.

 
WHY This Division Is The NEW META - HOI4 Infantry Division GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feedbac.... Best marine division template hoi4

Feb 10, 2022 · You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template. Tanks add armor to a division since the AI had no clue how to use tank destroyers or anything above a light tank, adding armor to a division negates a lot of soft attack and forces the AI to rely on Hard Attack which is usually very low. These templates are called Space Marines. You take standard or bicycle infantry and add an armor division to it.Tanks add armor to a division since the AI had no clue how to use tank destroyers or anything above a light tank, adding armor to a division negates a lot of soft attack and forces the AI to rely on Hard Attack which is usually very low. These templates are called Space Marines. You take standard or bicycle infantry and add an armor division to it. 20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable.Let's say you're attacking into 7/2s with support art, with soft attack 174.3 and hard attack 15.7. There will be similar ratios for other divisions. Other choices will lead to similar conclusions. Soft Attack - 249.8 vs 308.3 (123%) Hard Attack - 117.65 vs 125.9 (107%) Defense - 80.8 vs 269.8.Is the best Template: 1) 20width infantry because it has the highest org (because double the divisions on a tile compared to 40 width) View attachment 568733 2) 7_2 Infantry because it has more soft attack …MStrategist • 5 mo. ago. It is true that the ideal combat width is 25 for mountains, however, the game now allows for some flexibility on those numbers, making unorthodox templates (like the 33w tanks and 27w mountaineers) absolutely viable, if not even better than the original ones. Overall, the combat width is not as important as it used to ...13 10-Width Infantry: Cheap And Cheerful. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. While relatively simple in design, they ...For support companies you can keep AA, add recon, engineer, signal, and artillery. They do better in offense than 20 widths because of the way the math in the game works. You can also build 40 combat tank divisions. 15 tanks with 5 motorized is the standard but you can change that with spaa and spart and td.This thread is archived. You want to be working around the combat width as if you were playing vanilla hoi4, I have tried to mess around with division templates in MD myself and found that having 12/18/27 width divisions are good for defending, any anytime you're thinking of choosing between militia/infantry/marine infantry, always go marine ...You can do the same with Marines as well. 3) If you are running short of tanks (it takes a while to ramp up Italian industry) , you can easily edit you 8/1/1 template and create a few 5/3/1 artillery divisions for some extra breakthrough and soft attack punch.Go into the division template designer, and click on 'Add infantry battalion'. You have the usual 'Leg infantry', etc. as an option, as well as the special battalions like Mountaineers. Hover over the special forces icon next to …Why this template is Great: 1. The strongest division by far-you’re getting a lot with this template. 2. Armor here is more than enough to block any garrison’s attacks. 3. Speed remains great, as this grants you the chance to consistently flank and encircle enemy units. 4. The organization remains … See moreArmored cars (or light tanks)+ MP. Bigger is better up to 50w ut change is only smnall over 20w. Hardiness is important for garrison. You will need about 2x less manpower and have 5x less loses for garrison than with cavalry. To original question, 20 width infantry with eng. support. Best Marine Template? : r/hoi4 by MilanTheMan23 Best Marine Template? I have been doing a lot of testing with marines and I cant for the life of me find a good marine template that can land on heavily contested ports. Does anyone know any good templates? This thread is archived New comments cannot be posted and votes cannot be cast 5 8 8 commentsThe latest version of my "best division templates" guide!After the latest patches (starting from No Step Back and continuing in By Blood Alone) it is difficu...As for marine templates. 40-42 width marines are better than 20 width because 40-42w divs will break coastal guards faster and hold easier when they land because of their bigger stats. Marines are the breakthough infantry division of water and should be made accordingly. So I'll make a 15/4, they are expensive but incredibly strong.In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience. The composition of your division can make or break a battle. Note: IC-cost, attack values etc. may differ due to ...Apr 3, 2023 · 13 10-Width Infantry: Cheap And Cheerful. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. While relatively simple in design, they ... Japan is good for both options. Civil war, basically just send volunteers and have them attack aggressively. Make the 14-4 template and convert the volunteers to that, keep attacking until you have to go to war with China. In the meantime, make the 20 width template and set up your armies at home.Adrian Oprea Hearts of Iron 4 October 9, 2023 One of the most common ways to overwhelm your enemies and defeat them in Hearts of Iron 4 is to naval invade their territories in unexpected locations. Though you could send any type of divisions on these very dangerous missions, the best water-to-land fighters in the whole game are Marines.1. Basic Templates. 20 width infantry template. Later on you should upgrade this one to 40 width (14infantry + 4 art) 10 width anti-tank template. You should have this template behind the frontline. This is a monster when comes to destroying tanks. 40 width better anti-tank template. Military Police Template.Showing 1 - 2 of 2 comments. Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. So I was looking up templates that would be fun to play around with in my future campaigns of this game, and I came across one called the "Space Marine" template, which the creator claimed is banned from tournaments and events of this game.14-4 is a still a pretty strong template. It is better than 20-0 for 40W. 20-0 has too much defence but low attack so its stat allotment isn't great for its combat width. Good for volunteers and general grinding. Also good when you start to hit division cap and need more field strength. On elite difficulty its easier to get 14-4 into the field ...The division template system is one of the key mechanics of Hearts of Iron IV. A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience.Dec 29, 2022 · 15. Soft Bombers. For want of soft attack. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A.I. infantry divisions. With the heavy amount of soft attack, you can catch other players off guard, especially if you can roll with this early in the game. RVS_70 • 7 mo. ago. add motorize until your org is above 30 at the least and add more tanks. if you need more tanks you can delete some divisions you dont need alot to blitz the french. ninjad912 • 7 mo. ago. A good one I’ve seen is 11 medium tanks 10 motorized this gives you a good width of 42 and more than the 30 org people like to ...Yep. Top row is inf, inf, inf, inf, tank destroyer. 2nd and 3rd rows are inf, inf, inf, inf, empty. 4th row is arty, arty, arty, arty, empty 5th row is arty, arty, empty, empty, empty. Make sure to run engineers, recon, logistics, hospital and maintenance support battalions on the left (order doesn't matter afaik) Thank you!Jan 15, 2022 · Japan templates NSB. Galceran. Jan 15, 2022. Jump to latest Follow Reply. I'm trying to play with Japan, and I have some doubts about templates. Japan starts with a wierd 24 combat width infantry template, and seems a waste to me transforming it into a 20 width (10 or 7+2). Seems better option to add an artillery... 10 Powerful Hearts of Iron 4 Infantry Templates. 10. Shock Troopers. For a love of Blitzkrieg. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized ...hoi4 japan template guide is going to cover the best hoi4 templates for japan in hoi4. this hoi4 japan mtg templates video is going to show some of the best ...If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.Division Stats. Whether you're fighting a border skirmish in rural China or battling for every inch on the Eastern Front, land combat is a vital and inevitable part of Hearts Of Iron 4. As dozens and even hundreds of divisions clash over the fate of the world, having the right troops in the right place at the right time is essential for victory.Template for a good marine division without man the guns (HOI4) Hey guys, can someone suggest me a good marine division for naval invasions? I am currently trying …Those combat widths are for all terrain types. There are different combat widths for different terrains, it all depends where you are playing. Oh so those are the best to have without having different division types for every terrain. I've been doing well with 15 width divisions.I need a good marine division template for invading japan as the US. Try to invade the islands around Japan first to get air bases as air supremacy and CAS greatly helps your chances to land. Amphibious tanks and Amtraks. 40 if you have the capacity or will get enough use out of them.Good singleplayer templates for NSB. I’ve been improving at HOI4 and noticing my templates are pretty bad. However when looking for templates most of them are for multiplayer or are outdated. Im looking for these templates, however any good tips or templates are appreciated. All around template.2 4 4 comments Nyito • 5 yr. ago I don't know what differences MTG or not would make; I've never played without it. That said, here's what I use for marines: 10/0 Foot marines, engineers, hospital. Same problems as attacking with pure infantry. Use them to create the beachhead and hold, follow up with actual land units ASAP.May 30, 2019 · hoi4 japan template guide is going to cover the best hoi4 templates for japan in hoi4. this hoi4 japan mtg templates video is going to show some of the best ... Armored cars (or light tanks)+ MP. Bigger is better up to 50w ut change is only smnall over 20w. Hardiness is important for garrison. You will need about 2x less manpower and have 5x less loses for garrison than with cavalry. To original question, 20 width infantry with eng. support. The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. This is one of my HOI 4 division templates guides, which covers the infantry division templates, hoi4 marine division templates, hoi4 mountaineers division templates, as well as the hoi4 motorized division …May 17, 2019 · Todays hoi4 video is covering the hearts of iron 4 division design tutorial for hoi4. this shows every template you need as germany for multiplayer or single... Historic Division Templates of the German Army. By [ATP]King M. This guide explains possibilities to create some historic division templates of the German Wehrmacht. This guide works mainly with easy to reproduce screenshots and explains some alterations and compromises because of game machanics und DLCs. It features very …Let's say you're attacking into 7/2s with support art, with soft attack 174.3 and hard attack 15.7. There will be similar ratios for other divisions. Other choices will lead to similar conclusions. Soft Attack - 249.8 vs 308.3 (123%) Hard Attack - 117.65 vs 125.9 (107%) Defense - 80.8 vs 269.8.Marines and mountaineers should also be 7-2 or 14-4. Paratroopers should be 10 paratrooper battalions packed with support companies. Also if you have problems with tanks / air feel free to modify the 7-2 or 14-4 templates to suit your needs by removing an infantry unit & adding AT or AA.In this guide, you’ll be shown what division templates are the most optimal. In addition, combat width, reliability and support companies are discussed in detail. The basics of creating a divisionMay 17, 2019 · Todays hoi4 video is covering the hearts of iron 4 division design tutorial for hoi4. this shows every template you need as germany for multiplayer or single... US Marine Division Template. I've searched a bit on this a lot but a lot of what I find seems to be a bit out of date. I'm playing as US and in early 1940 I'm looking to decide on my Marine template. I'd also imagine who you are playing as could affect this.More amtracs = better amphibious bonus, more artillery = less bonus but more attack. 6/5 is the battalion ratio, e.g. 6/5 would be 6 amtracs and 5 rocket trucks. Generally the first number is your "main division" and the second number is your artillery or other division. 9/4 motorized would be 9 motorized and 4 rocket trucks or motor artillery ... Jun 27, 2020 · What are the best or the most common division templates? (2020) Probably one of the most asked questions in the entire game. As far as I can tell, the most common divisions are: - 20 width 7/2 divisions - 20 width 6/2/1 divisions with a light tank - 40 width 14/4 divisions - 40 width 13/4/2 divisions with... WHY This Division Is The NEW META - HOI4 Infantry Division GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feedbac...The Templates. The 14/4. Template 2.1: Basic 40 width "14/4" offensive infantry. High-output and low-cost. Uses: If you're going to attack with infantry, this is the division to do it with. It has a decent HP:IC ratio, and enough concentrated breakthrough and soft attack to really get you places.3 10 comments CowboyRonin • 1 yr. ago Easy mode for Marines-take a good infantry template and replace the infantry battalions with Marine battalions. Make sure you're working with a duplicate of the infantry template. In terms of capacity, it's calculated from your total army size multiplied by a factor."Definitely Not a Space Marine" Template 4.2: The 40 width 10/10 "Space Marine, but Legal" division. This is how you delete a D-day wall, and live to tell the tale. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains ... For example, pre NSB, 14-4 was a good choice for both marines and mountaineers, despite its obsolescence as an infantry template. I used 14 mountaineers, 4 heavy SPG. While this template is out of date in NSB, the design philosophy still applies. That means, to match 25 width you may want something like 8 mountaineers, 3 heavy SPG.For offense this one works for me as infantry and also marine: 9inf 3 art - supprt art, flame tank, light armor recon, engineer last slot depends on who you fight. If you are uk france and fight germany than maybe antitank or soviets and fight germany. If not rocket artillery. Offensive infantry is a meme.Hearts of Iron IV US Marine Division Template Restless Native May 12, 2020 Jump to latest Follow Reply I've searched a bit on this a lot but a lot of what I find seems to be a bit out of date. I'm playing as US and in early 1940 I'm looking to decide on my Marine template. I'd also imagine who you are playing as could affect this. I created a...The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. This is one of my HOI 4 division templates guides, which covers the infantry division templates, hoi4 marine division templates, hoi4 mountaineers division templates, as well as the hoi4 motorized division …MStrategist • 5 mo. ago. It is true that the ideal combat width is 25 for mountains, however, the game now allows for some flexibility on those numbers, making unorthodox templates (like the 33w tanks and 27w mountaineers) absolutely viable, if not even better than the original ones. Overall, the combat width is not as important as it used to ...For a space marine tank you mainly just want armor. The breakthrough from a single tank battalion is pretty meh no matter how you boost it. Being pierce-proof cuts your damage by 50% and increases your damage by 1.4x and is crazy OP. I'd recommend ditching the sloped armor, going with straight riveted armor.Best for light tanks. 6-4 light tank-motorized, support engineer, recon, arty, signal. 40 width medium tanks. A lot of ways to go with this. General purpose, 13-7 MT-mech support engineer, recon, signal, maintenance. Can fight infantry or poorly designed heavy tanks. Doesn't match equal tech HTs.May 14, 2019 · You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Each division has a division template. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved. Opt; aa, logi, art, Garrison; 5 infantry SC; eng. National Guard; 9 infantry SC; Recon, eng, art. Notes; 21w templates can be upgraded to 27w for late game. Heart army is meant to be scaled for occupation and coastal defense. Don't have nsb, can't attest to tank designer or flame units. Options are listed in my first pick order.These Are The BEST HOI4 Division Templates! - HOI4 Division Template ReviewMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord...with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division template...This thread is archived. You want to be working around the combat width as if you were playing vanilla hoi4, I have tried to mess around with division templates in MD myself and found that having 12/18/27 width divisions are good for defending, any anytime you're thinking of choosing between militia/infantry/marine infantry, always go marine ...In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.Punch through the enemy sea wall. Use mech marine template below as your defensive support, much like mech divisions support tank divisions. 9/1 Mech marines/Amphib tanks. Good all-purpose marine division that can fight well on land as well as do amphibious landings. The biggest thing to consider is your limited special forces capacity, so ...Port / Fort guard - 10 Infantry | Support artillery, Support anti air, Engineers (Maybe Signals so you dont get reinforce memed) Tanks - 7 Med Tanks, 6 Motorised / Mech., 2 Med TDs | Logistics , Maintanance, Support anti air, Med flame tank, Light tank recon. Garrison - 2w cav / Full cavalery div with MP / 2w Light tank.14-4 is a still a pretty strong template. It is better than 20-0 for 40W. 20-0 has too much defence but low attack so its stat allotment isn't great for its combat width. Good for volunteers and general grinding. Also good when you start to hit division cap and need more field strength. On elite difficulty its easier to get 14-4 into the field ...A lot of majors start with an 18w infantry division and minors start with a 12w infantry division, and I mostly just end up tacking support companies onto them until they looks …1 AcanthocephalaNo7095 • 2 yr. ago 10 width can't fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion.Tanks add armor to a division since the AI had no clue how to use tank destroyers or anything above a light tank, adding armor to a division negates a lot of soft attack and forces the AI to rely on Hard Attack which is usually very low. These templates are called Space Marines. You take standard or bicycle infantry and add an armor division to it.17 CAV + 3 HT - technically a cavalry division so cav high command, cav leader, cav expert, inf leader, and inf expert will all buff the division. You get +30% attack +40% defense if you stack all the traits and high command, but they still lack breakthrough. 17 CAV + 1 HT + 1 HTD + 2 HSPAa - TD brigade.Imo space marines work better defensively using a TD than offensively using a tank. So that would change a 9-1 to an 8-1-1, with eng, maybe supp arty, supp AA. This creates a div with decent org, good hp and defense, good armor and piercing, and decent attack for a defending div. In SP it ought to be piercing enemies consistently, and only ...If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.The latest version of this guide is now available at this link:https://youtu.be/99w-Zoc5Ee4Dec 29, 2022 · 15. Soft Bombers. For want of soft attack. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A.I. infantry divisions. With the heavy amount of soft attack, you can catch other players off guard, especially if you can roll with this early in the game. Best marine division template hoi4

with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division template.... Best marine division template hoi4

best marine division template hoi4

Division Templates in Millenium Dawn. Im playing this mod for the first time and have no idea how to design the templates, so what templates do you use? I'm having trouble designing divisions in this mod as well. So far i've been running 40 widths with support AA, support heavy engineers and support mechanized recon.Back to the old spacemarine it is. Heavy TD or Heavy Tank. With max armor and with the speed of infantry. Basically you have your infantry Divisions buy swap one of the infantry for the tank. For example a 7-2 would be a 6 inf 2 art and 1 heavy. Or if youre using TD you can use that instead (ofc be wary of combat widths and/or division width) TheMelnTeam • 4 mo. ago. Depends on doctrine. 10w marines with shovels + soft attack gouge support is great with superior firepower, even more so if you also farm adaptability. It is much less impressive with other doctrines which don't refund some org and give you ridiculous damage from support companies. However, vs China just land on ...7/2 infantry/artillery is super outdated and got nerfed like 2 years ago, yet people still use it. If you don't have many factories to work with and can't commit to tanks, then 14/4 inf/arty is better to use than 7/2, but you'd still want to use 10/0 with engineers as your core defense and use the 14/4 to attack with. 19.heres some brand new hoi4 templates for the new by blood alone dlc for hearts of iron 4. with these templates you will win any hoi4 by blood alone battle you...Yep. Top row is inf, inf, inf, inf, tank destroyer. 2nd and 3rd rows are inf, inf, inf, inf, empty. 4th row is arty, arty, arty, arty, empty 5th row is arty, arty, empty, empty, empty. Make sure to run engineers, recon, logistics, hospital and maintenance support battalions on the left (order doesn't matter afaik) Thank you! Aug 5, 2018 · with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division template... Apr 3, 2023 · 13 10-Width Infantry: Cheap And Cheerful. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. While relatively simple in design, they ... So essentially you need at least 3 or 4 templates as any nation, these are your offensive unit, the frontline unit, garrisons for occupation and port garrison/cheap meatshield. Each requires different stats. The offensive template should have high soft attack, decent breakthrough and generally it should be your largest unit with combat width ...Feb 10, 2022 · You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Sum of:Showing 1 - 2 of 2 comments. Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. So I was looking up templates that would be fun to play around with in my future campaigns of this game, and I came across one called the "Space Marine" template, which the creator claimed is banned from tournaments and events of this game.Generally, it is any infantry template with tanks in the division to bump armor and soft attack. They are good versus infantry that can't pierce you but around '42 the AI will put AA or AT in their divisions and destroy your space Marines. They get destroyed by literally any true tank divisions. It's a meme template that bleeds equipment.my division template for arms against tyranny. playing as denmark and using this and i win like 95% of the battles unless they ahve 0 org. 0 comments. Best. Oct 10, 2023 · Around 1940, you will have access to more technologies and troops, allowing you to create larger and more effective Marine division templates. Here is a recommended template for this stage of the game: Marines 3×3. Artillery x4. Support Companies: Engineers, Artillery, Anti-Air, Signal, Flame Tank. This 26-width battalion includes three ... Bad at combat but their job isn't to win fights. Supports, only pick the ones you need. Be very careful on your tanks as supports leech your armor stat. General land combat strategy for any nation is as follows: - line holders sit on your line and hold. Don't attack, occassionaly take fee tiles when available.Hearts of Iron 4 (HOI4) - Best Marine Templates October 10, 2023 GamingHybrid Guides Best Marine Division Templates in Hearts of Iron 4 When playing Hearts of Iron 4, one of the most effective strategies for defeating your enemies is to surprise them with naval invasions in unexpected locations. And the best units for these operations are Marines.Yep. Top row is inf, inf, inf, inf, tank destroyer. 2nd and 3rd rows are inf, inf, inf, inf, empty. 4th row is arty, arty, arty, arty, empty 5th row is arty, arty, empty, empty, empty. Make sure to run engineers, recon, logistics, hospital and maintenance support battalions on the left (order doesn't matter afaik) Thank you!The forced usage of 10/20/40 width divisions is obsolete since they changed it with the nsb/Barbarossa patch. Now everything between 10 and 45 width is viable, while everything between 30 and 40 is kinda sub par. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e.g. 8/2s ...Referring to u/Emzation's post on r/hoi4 concerning the findings on new combat width meta, it concludes the templates with combat width lower than 12 and higher than 40 are impractical. It proves combat widths of 14, 15, and 18 …hoi4 division templates will be covered almost entirely for the usa. this video covers hearts of iron 4 templates for usa players who are looking to make new...Punch through the enemy sea wall. Use mech marine template below as your defensive support, much like mech divisions support tank divisions. 9/1 Mech marines/Amphib tanks. Good all-purpose marine division that can fight well on land as well as do amphibious landings. The biggest thing to consider is your limited special forces capacity, so ...The best marine template ? Alright so I've been playing Australia quite a bit in multiplayer games and as far I know the meta is to rush fighter 2's and make marine divisions but what are the best Marines I've tried experimenting with the support company's and the special forces research but I would like a vetran to help me decideSurimi Dec 19, 2016 @ 5:40am. Space marines is a much overrated tactic which used to work well in singleplayer by exploiting the weakness of the AI but is easily beaten in multiplayer. Basically, you build regular 20-width infantry/artillery divisions but swap one of the infantry for a single heavy tank unit. This doesn't cost all that much in ...A good template is fill the five support companies with Logistics, Medics, Armored Recon, and artillery of some kind. Then fill the rest of the division up to 60-wdith with Armored Infantry. You may need to play around with it a bit to make it exactly 60-wdith but 60-width is your friend. If you need more armor or want to include tanks in it ...Best Marine Template? I have been doing a lot of testing with marines and I cant for the life of me find a good marine template that can land on heavily contested ports. Does …Ditch the Signal Company. It's meant for fast, mobile divisions that do a lot of blitz type warfare, and isn't useful for low-end Infantry (who should spend most of their time dug in, letting better-equipped divisions attack). Consider adding a Support Anti-Air or Support Anti-Tank company instead. Template for a good marine division without man the guns (HOI4) Hey guys, can someone suggest me a good marine division for naval invasions? I am currently trying …A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience. The composition of your division can make or break a battle. Note: IC-cost, attack values etc. may differ due to ...Template 1.3: Basic 20 width "9/2" anti-tank infantry. A cost-effective but research-intensive means of dealing with enemy armor. Uses: To be effective after 1940 this division needs to have the final technology for AT, AT III, which is only really possible for some minors who make a dedicated rush.I have seen, but have no personal experience with, a proposed 40 width Marine Division. 40 width is the minimum battle width I've seen on small islands, though 80 is the usual minimum. #7. Bernie_Wiseman Jul 13, 2016 @ 1:48am. add logistic -> fondamental for low supply. #8.Can someone tell me the space marine division template. Back to the old spacemarine it is. Heavy TD or Heavy Tank. With max armor and with the speed of infantry. Basically you have your infantry Divisions buy swap one of the infantry for the tank. For example a 7-2 would be a 6 inf 2 art and 1 heavy. Or if youre using TD you can use that ...10 width can’t fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion. Engineer a must for amphibious attacking bonus.Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what a good and effective combat oriented division template would look like for them.You can do the same with Marines as well. 3) If you are running short of tanks (it takes a while to ramp up Italian industry) , you can easily edit you 8/1/1 template and create a few 5/3/1 artillery divisions for some extra breakthrough and soft attack punch.You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Each division has a division template. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved.Japan templates NSB. Galceran. Jan 15, 2022. Jump to latest Follow Reply. I'm trying to play with Japan, and I have some doubts about templates. Japan starts with a wierd 24 combat width infantry template, and seems a waste to me transforming it into a 20 width (10 or 7+2). Seems better option to add an artillery...You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.If you want cost effectiveness or for early games, its probably better to make sure you have air support for your invasions, but treating your division like a normal attacking division, but substituting marines in for infantry wherever. 5. MilanTheMan23 • 2 yr. ago.If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4. RVS_70 • 7 mo. ago. add motorize until your org is above 30 at the least and add more tanks. if you need more tanks you can delete some divisions you dont need alot to blitz the french. ninjad912 • 7 mo. ago. A good one I’ve seen is 11 medium tanks 10 motorized this gives you a good width of 42 and more than the 30 org people like to ...Thanks for all the input people! It's just I've been trying to master Japan in multiplayer, but with having very few resources and a fairly weak industry I'm finding it difficult to do well with them. Right now I use three templates 1. Being a marines 2. Just normal divisions I use for land battles and 3. Divisions used for port defense.Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost. A collection of all division templates and tank & …You can make a useable 20W tank division with just 3 tanks and 7 mobile infantry that has low supply use for Africa. That's going to befuddle the AI enough to roll over them. It's not the best though, and it won't do well against actual tank divisions. You can up the tank count till you hit 30W as you get more resources.In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.Just before they route, have other infantry divisions pin adjacent provinces so they don't try to reinforce and slow down your breakthrough. Push to a supply hub, kill the pocketed enemy troops, repeat. Note that if you do choose the Stalin path, it should also be possible to conquer Finland first, then Latvia/Lithuania, without calling USSR.Jun 9, 2016 · I think a large marine division of around 40 width is good because how the terrain penalties works. You need alot of marines in your division if you wan't it to operate well if you wan't tanks and artillery in it. Marines can cross rivers better then mountainers are at fighting in mountains and they do very well fighting in marshes. Todays hoi4 video is covering the hearts of iron 4 division design tutorial for hoi4. this shows every template you need as germany for multiplayer or single...Oct 9, 2023 · Adrian Oprea Hearts of Iron 4 October 9, 2023 One of the most common ways to overwhelm your enemies and defeat them in Hearts of Iron 4 is to naval invade their territories in unexpected locations. Though you could send any type of divisions on these very dangerous missions, the best water-to-land fighters in the whole game are Marines. 5 hari yang lalu ... ... division template types. 3 +0. The Space Marines can trace their origins back to the 24 Jan 2020 Best Marine Division Template Hoi4 Hoi4 ...20 width division using marines and amphibious tanks. 40 width division using marines and ampbibious tanks. The amphibious tanks are more useful for countries with more industry but can be achieved by smaller nations. You can also use an exploit to get more special forces. Create loads of 2 width divisions and then convert them to …I’m sure some may disagree but I’ve found that having 4-6 line artillery is very useful for amphibious assaults against smaller islands. If you’re talking about an invasion of a major land mass like D-Day, then your normal division templates should be fine. You can use the marine template I mentioned above to secure ports and beach heads ...You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.For Japan the best template you can build is 44 width marine division consisting of lots of Marines, arty (4+), and one tank or tank destroyer battalion (Heavy in 1941+ is best, light is fine till then) for hardness and armor piercing. Tank destroyers are cheaper to build than tanks but if you have tons of regular tanks, just use whatever you have.Tanks add armor to a division since the AI had no clue how to use tank destroyers or anything above a light tank, adding armor to a division negates a lot of soft attack and forces the AI to rely on Hard Attack which is usually very low. These templates are called Space Marines. You take standard or bicycle infantry and add an armor division to it.The best combat widths are 10, 15, 18, 27 and 41-45 and I have maths to prove it. TL/DR: I did some math to determine the best combat width in the new system. 10, 15, 18, 27 and 41-45 seem to be the best. EDIT: I made a mistake, the maximum penalty is 33% not 30%. It is now corrected in the pdf and the graphs.5 comments Best Add a Comment TheMelnTeam • 4 mo. ago Depends on doctrine. 10w marines with shovels + soft attack gouge support is great with superior firepower, even …Mar 15, 2019 · Having 100% Armor in a division is incredibly costly, and lacks important stats like HP and ORG - and defense. Now regarding the perfect armor meta, I believe I have seen peeps with their 40W monster armor divisions still run like +50% tanks in it, but I draw the line there because IRL Tank Divisions were at no more than 1/3 Tank Battalions. Good for shock troops, but if you want a good one to mass produce that still has a lot of firepower, do 9 infantry, 2 atrillery, one anti air, with support engineers, support artillery, and support anti air. Yes, pretty good. But it can be better. Add infantry until 42 width and slap a good old anti air support.Best for light tanks. 6-4 light tank-motorized, support engineer, recon, arty, signal. 40 width medium tanks. A lot of ways to go with this. General purpose, 13-7 MT-mech support engineer, recon, signal, maintenance. Can fight infantry or poorly designed heavy tanks. Doesn't match equal tech HTs.Petit Guide sur les Templates. By Alex. Petit guide destinés au nouveaux joueurs ou pour ceux à qui le système de création de division n'est pas clair. Ce guide contient mes meilleures templates (Subjectif, 1700+ heures d'expérience) et quelques conseils ! Bonne lecture !Support me on PATREON http://patreon.com/feedbackgamingSub to my MAIN YouTube: @DaveFeedBackGaming Sub to my FEEDBACKIRL on YouTube: @FeedbackIRL Sub to...Nov 8, 2022 · Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division. Showing 1 - 2 of 2 comments. Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. So I was looking up templates that would be fun to play around with in my future campaigns of this game, and I came across one called the "Space Marine" template, which the creator claimed is banned from tournaments and events of this game.Tanks add armor to a division since the AI had no clue how to use tank destroyers or anything above a light tank, adding armor to a division negates a lot of soft attack and forces the AI to rely on Hard Attack which is usually very low. These templates are called Space Marines. You take standard or bicycle infantry and add an armor division to it. Good starter division, but weaker than 40 width divisions in almost every situation. Good in low supply areas like Africa or Asia. 20 width weak infantry. Use only when you can't afford better or as cannon fodder. 20 width 8/1/1. Useful only if the opponent has a lot of tanks. Don't make them a lot. 40 width 14/4 division.Armored cars (or light tanks)+ MP. Bigger is better up to 50w ut change is only smnall over 20w. Hardiness is important for garrison. You will need about 2x less manpower and have 5x less loses for garrison than with cavalry. To original question, 20 width infantry with eng. support.If you go for Mobile Warfare, get Mobile Infantry, Blitzkrieg is garbage by comparison. Choice two. Combat width. Width 10 for maximum support battalion usage (not recommended late-game because of added laggyness). Width 20 for moderation. Width 40 for very efficient division template designs. (Personally I am a huge fan of the 40's) If …The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...You can make a useable 20W tank division with just 3 tanks and 7 mobile infantry that has low supply use for Africa. That's going to befuddle the AI enough to roll over them. It's not the best though, and it won't do well against actual tank divisions. You can up the tank count till you hit 30W as you get more resources.Space marines are a banned strategy where a leg infantry template is given 1 heavy tank, heavy tank destroyer, or heavy SPG to give it armor. Often a single heavy 2 will give an infantry 30-40 armor, enough to overcome the piercing of infantry battalions not specialized in anti-tank. And they are very cheap.Historic Division Templates of the German Army. By [ATP]King M. This guide explains possibilities to create some historic division templates of the German Wehrmacht. This guide works mainly with easy to reproduce screenshots and explains some alterations and compromises because of game machanics und DLCs. It features very different kinds of ...21 Comments Contents With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. Luckily, I'm here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them.RVS_70 • 7 mo. ago. add motorize until your org is above 30 at the least and add more tanks. if you need more tanks you can delete some divisions you dont need alot to blitz the french. ninjad912 • 7 mo. ago. A good one I’ve seen is 11 medium tanks 10 motorized this gives you a good width of 42 and more than the 30 org people like to ...You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Each division has a division template. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved.Apr 3, 2023 · 13 10-Width Infantry: Cheap And Cheerful. These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. While relatively simple in design, they ... Yes, adding super heavy TDs to infantry divisions is "best". But the rational answer is to add support anti tank companies to your infantry templates. You'll see the piercing difference is marginal compared to dedicated AT battalions, and uses fewer at guns too. What you want is for your infantry to be able to hold long enough against tanks so .... Marshalls new arrivals today